Nomad Sculpt v1.65 Unlocked Mod

Latest

This is a trial version, there is only one in-app-purchase to unlock everything.
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4.3/5 Votes: 2,959
Developer
Hexanomad
Version
Latest
Updated
November 21, 2021
Requirements
4.4 and up
Size
66M
Get it on
Google Play

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Description

This is a trial version, there is only one in-app purchase to unlock everything.

The limited features are:

– 1 Undo / Redo
– 1 layer
– project management (save / load / import / export)

– Tools for sculpting
Clay, smooth, smooth, mask and many other brushes will allow you to shape your creation.
Do you need hard lines? you will also find some lasso / line / curve cutting tools.

– Customization of the stroke
You can customize the parameters of decay, alpha, pencil pressure and other strokes.

– Painting tools
Vertex painted with color, roughness and metallization.
You can also easily manage all your material presets.

– Layers
Record your sculpting and painting operations in separate layers to facilitate iteration during the creation process.
Both sculpting and painting changes are recorded.

– Multi-resolution sculpture
Go back and forth between multiple resolutions of your mesh for a flexible workflow.

– Mixing of voxels
Quickly shuffle the mesh to get an even level of detail.
It can be used to quickly draw a rough shape at the beginning of the creation process.

– Dynamic topology
Fine-tune the mesh under the brush locally for automatic level of detail.
You can also keep your levels, as they will be updated automatically!

– Primitive form
Cylinder, torus, triplane voxel and other primitives can be used to quickly start a new shape from scratch.

– PBR rendering
Beautiful PBR rendering by default, you can upload your own HDRI environment.
You can always switch to matcap for more standard shading for sculpting purposes.

– File
Save and open glTF, OBJ and STL files.
Layers and PBR painting are maintained via GLTF files only.

– Interface
Easy to use interface designed for the mobile experience.
There is also a lot of customization possible!

What's new

android: import popup can now load multiple files

light: fix fourth light being ignored
render: fix rendering bug when adding a light in certain conditions
primitive: fix crash when validating mirrored box and sphere if Debug Primitive UVs is activated
insert: fix rotation interaction when the object has custom gizmo and is not centered
texture: support read-only (no editing) textures from obj (procreate) and glTF

file: fix crash when saving model with UVs
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